credits: de_wanda by soenke c. "warby" seidel ( warbeast@planetunreal.com ) layout, bsp, scripts, models and textures by soenke c. "warby" seidel ( www.warby.de ) photo resources, hdr-sky and entities support - thomas "hessi" hess ( www.thomashess.net ) inspirational paint overs - scott duquette sama ( www.scottduquette.com ) awesome maya exporter and debugging help - prallhans ( http://mitglied.lycos.de/prallvamp ) special thanks: riviera for maintaining my website while i was making this map. kokosovar for the french poster text translation. dodger, ornatebaboon, barrakid, defrag, r_yell and acumen for the help with the audio and bomb targets. the bfc berliner fight club clan for providing the dedicated beta test server. the [00] clan for web hosting of the map file. the [env] clan for help testing the map even if it means to sacrifice social life ^^ greetings to: x-tender carny sa74n xenon bedlam krueps alec moody linga lord scottish shimmer sixshooter lumpn zacker everyone from mapcore cs.maps and all polycounters known issues: -when using the coin operated binoculars be careful to not get killed or the player camera will get stuck in there forever how to fix: we have to wait for valve to address this engine bug for now don't use em or reconnect if it happens to you. installation: - extract all files to your counter-strike source maps folder (for example "C:\program files\valve\steam\steamApps\your_acount\counter-strike source\cstrike\maps"